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Resource

A class to represent a Resource in the manufacturing system.

Resources are physical entities in the manufacturing environment that are used to perform manufacturing operations. They include machines, workstations, vehicles and other assets required for production processes.

Resources are connected to various other classes in the manufacturing system:

  • Locations where they are positioned
  • Actions they perform
  • Actors who can operate them
  • Jobs they are assigned to
  • Sensors that monitor their status

The Resource class serves as a base class for more specialized resource types:

  • Machine: Manufacturing equipment like CNC, laser cutters, 3D printers
  • WorkStation: Manual or semi-automated work areas
  • Conveyor: Material handling systems for continuous flow
  • RoboticArm: Programmable robotic manipulators
  • Vehicle: Mobile equipment for material transport, e.g., AGVs, AMRs, or forklifts
  • Tool: Specialized (non-stationary) equipment, e.g., a drill or pH meter

Best Practices:

  • Define clear georeference coordinates for resource positioning
  • Track real-time georeference of mobile resources (i.e., Vehicles)
  • Maintain accurate status tracking
  • Associate appropriate actors with each resource
  • Track resource utilization and performance
  • Monitor power consumption and maintenance intervals

Attributes:

NameData TypeDescription
namestrHuman-readable name of the Resource
resource_typeResourceTypeCategory of the resource. See ResourceType
georeferenceList[float]Physical location coordinates
idstrUnique identifier
locationLocationAssociated location instance
statusResourceStatusCurrent operational status. See ResourceStatus
power_typestrPower source (e.g., "manual", "electric")
power_consumptionfloatPower usage in kWh
maintenance_intervalintHours between required maintenance
last_maintenancedatetimeTimestamp of last maintenance
hours_usedfloatTotal hours of use since last maintenance
actorsList[Actor]Actors who can operate this resource
actionsList[Action]Actions of this resource
sensorsList[Sensor]Sensors monitoring this resource
constraintsList[constraints]Operating constraints

Example Configuration

resource = Resource(
name="Assembly Tool Kit",
resource_type=ResourceType.TOOL,
georeference=[1.5, 2.0],
power_type="manual",
maintenance_interval=168, # hours (1 week)
status=ResourceStatus.IDLE
)
warning

Developer notes: Workers authorized to work on Resource should be added to actions attribute. TODO: Integrate this in Worker.add_role() and Worker.remove_role().

Constructor

def __init__(self, name: str, resource_type: omm.ResourceType, georeference: List[float], id: Optional[str] = None, location: Optional[~LocationT] = None, status: omm.ResourceStatus = <ResourceStatus.IDLE: 4>, power_type: Optional[str] = 'manual', power_consumption: float = 0, maintenance_interval: float = 0, last_maintenance: Optional[datetime.datetime] = None, actors: List[~ActorT] = None, actions: List[~ActionT] = None, sensors: List[~SensorT] = None, constraints: Optional[List[~ConstraintT]] = None) -> None:

Initialize a Resource instance.

Properties

actions

Return a copy of the resource's actions.

@property
def actions(self):
# Returns typing.List[~ActionT]

actors

Return a copy of the resource's actors.

@property
def actors(self):
# Returns typing.List[~ActorT]

constraints

Return the resource's constraints.

@property
def constraints(self):
# Returns typing.Optional[typing.List[~ConstraintT]]

entries

Return the number of entries for the resource.

@property
def entries(self):
# Returns <class 'int'>

exits

Return the number of exits for the resource.

@property
def exits(self):
# Returns <class 'int'>

georeference

Return the resource's georeference.

@property
def georeference(self):
# Returns typing.List[float]

last_modified

Return the last modified timestamp.

@property
def last_modified(self):
# Returns <class 'datetime.datetime'>

sensors

Return a copy of the resource's sensors.

@property
def sensors(self):
# Returns typing.List[~SensorT]

status

Return the status of the resource.

@property
def status(self):
# Returns <enum 'ResourceStatus'>

Methods

add_action

Add a single action to the resource's actions.

def add_action(self, action: ~ActionT) -> None:

add_actor

Add an actor to the resource.

def add_actor(self, actor: ~ActorT) -> None:

add_constraint

Add a single constraint to the resource's constraints.

def add_constraint(self, constraint: ~ConstraintT) -> None:

get_current_action

Get the current in-progress action.

def get_current_action(self) -> Optional[~ActionT]:

needs_maintenance

Check if tool needs maintenance based on usage hours.

def needs_maintenance(self) -> bool:

operate

Operate Resource.

def operate(self) -> None:

perform_maintenance

Perform maintenance on the tool.

def perform_maintenance(self) -> None:

remove_action

Remove a specific action from the resource's actions.

def remove_action(self, action: ~ActionT) -> None:

remove_actor

Remove an actor from the resource.

def remove_actor(self, actor: ~ActorT) -> None:

remove_constraint

Remove a specific constraint from the resource's constraints.

def remove_constraint(self, constraint: ~ConstraintT) -> None:

to_dict

Convert the resource instance to a dictionary representation.

def to_dict(self) -> Dict[str, Any]:

update_actor

Replace an existing actor with a new actor.

def update_actor(self, old_actor: ~ActorT, new_actor: ~ActorT) -> None:

Example Usage

# Create a new Resource instance
Resource(
name=<str>
resource_type=<ResourceType>
georeference=<List>
)